Badges are one of the collectibles you can find in Stray , though, unlike B-12's memories, they are purely cosmetic.
Each badge is earned by either completing a side quest, uncovering a secret while exploring or reaching a specific point in Stray's storyline.
Collecting all the badges will unlock one of the Stray trophies. So, here's how to get all badges in Stray .
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There are six badges in total to find in Stray:
Cada insignia también se fijará en la mochila que usa su gato y, una vez ganada, aparecerá sin importar qué capítulo decida jugar siempre que sea un gato mochila. Where the badge is placed, however, is fixed, so you can't customise the badge yourself.
Las insignias se desbloquean llegando a un cierto punto en la historia de Stray, completando una búsqueda secundaria o realizando una exploración inteligente alrededor de Walled City 99.
Below you'll find all of the badge locations in Stray to help you collect them all.
La insignia de gatos se puede encontrar en la segunda tienda que pasas, la que argumenta el robot, pero es ignorado por el propietario, en el capítulo de Stray's Midtown.
To find the badge, you need to enter the shop by jumping on the counter and then down the other.
La insignia está bloqueada en una caja fuerte en la parte superior de los estantes en la parte trasera de la tienda, mientras que el código requerido para abrirlo se puede encontrar traduciendo el póster opuesto a los estantes. Unlike past codes you've found, this is actually a sneaky puzzle, so, if you want to know the solution, scroll past the picture below.
The code is 8542 .
With that the Cat Badge is now yours!
To earn the Music Badge in Stray, you need to give Morusque all of the music sheets hidden about The Slums.
Once you've given this robot all eight music sheets, he'll reward you with the Music Badge.
If you're having trouble with this side quest, then check out our music sheet location guide.
The Neco Badge is located within the factory segment of Stray's Midtown factory. This means that you only have a small window in which to collect this badge, so make sure to take the time to collect it.
Su viaje para esta insignia comenzará cuando se encuentre con un robot que busca sus llaves perdidas; esto ocurre poco después de evadir dos centinelas y pasar por una puerta.
The keys are hidden within the section of the factory where you have to use the cages of rubbish to avoid the Sentinels.
After avoiding the first two Sentinels in this manner, you'll have to use a series of barrels to avoid the toxic water. On the first barrel, rather than jumping to the one leading to the doorway, jump to the on your right-hand side.
This will allow you to reach two other barrels and the pile of rubbish where the keys are hidden.
Keys in paw, you now need to continue jumping across the barrels until you reach the other side of the toxic waste. Now, instead of continuing forward, you need to turn left and pull the nearby lever to open the door.
This will allow you to backtrack through the factory and give the robot their missing keys, then, in return, you'll receive the Neco Badge.
You'll automatically receive the Outsider badge from Seamus at the start of the Dead End - Stray's seventh chapter.
The Plant Badge of Stray is earned by finding the red plant, yellow plant and purple plant in Antvillage.
Una vez que haya encontrado las tres plantas, diríjase al último nivel habitable de antivilla para encontrar malo y, a cambio de las muestras, le darán la insignia de la planta.
If you're having trouble finding the plants, visit our red plant, yellow plant and purple plant location page.
Collectibles are hidden throughout Stray, such as B-12's memories and the badges. You can also use your cat powers to find music sheets, enegry drinks and the plant locations. Don't forget about the Stray trophies either, but, if the game is for you, make sure you know Stray's length.
La insignia policial está oculta en el centro de la ciudad, el décimo capítulo de Stray, y, para encontrarla, debe visitar el callejón en el lado derecho de la tienda de ropa.
Once there, you need to jump atop the small storing unit on the right-hand side of the alley.
Next, jump up to the air vent on the wall to your right and, from atop this, onto the air vent to your left.
Now you need to jump to the roof on your left and then, by running along it, jump to the furthest roof in this section of the alleyway.
After doing this, jump onto the windowsill at the end of this roof from which you can reach the nearby air vent.
Standing on this air vent will allow you to reach the one above you and then you need to head right - going from air vent to air vent.
These air vents will lead you to a small roof which has a barred window sitting above it. Thankfully these bars are not too big for a cat and you'll be able to jump through the window.
You'll find yourself in a cell where a dead robot lies on the floor - interacting with this robot will grant you the police badge.
Good luck collecting all of the badges in Stray!