Despite having never played any of the Pillars of Eternity games, I found myself weirdly excited for Avowed . I've never been able to get into another massive open-world RPG after 2011's Skyrim , and I had hoped that Avowed would be able to grab me as Bethesda's landmark RPG did.
After spending a couple of hours with an early beta build of the game, I've come to the conclusion that Avowed isn't necessarily the Skyrim -esque successor I thought I wanted, but it might very well be the RPG that I need.讓我解釋一下。
您扮演艾迪爾(Aedyr)的特使,派去調查一個奇怪的瘟疫,這些鼠疫在整個土地上散佈。而且,由於這些遊戲不會做,您將被許多龐大的側面任務所困擾,這些任務都帶有重要的決定,這些決定可能會影響各種故事的結果。 The good news, however, is that the Living Lands are not quite as massive as something like Skyrim or even a Fallout game.
Obsidian Entertainment has previously stated that Avowed is more similar to something like The Outer Worlds in terms of scale, which means fewer towns and cities to visit, but you can likely expect a richer, denser world with elaborate side quests to go along with it.從我在這個Beta構建中看到的內容,這裡有很多潛力。
我通過創建一個新角色並為她選擇背景來開始冒險。我選擇了貴族scion背景,儘管您可以選擇其他一些原始故事。如果您願意,您還將有機會重新分配您的統計點,並且您的背景和統計數據將確定與NPC交互時可以訪問的對話選項的種類。
到目前為止,一切都很好。 Avowed has all of the usual role-playing elements you're used to.遊戲真的開始時開始到達居住地,不久之後,您就陷入了戰斗狀況,以幫助您熟悉基礎知識。 As a longtime Skyrim enjoyer who never even had any complaints about the combat in that game, I have to say that Obsidian has done a fine job in making Avowed 's combat feel weighty and punchy.
Fighting in Avowed requires you to pay attention to a stamina meter.您已經進行了輕巧的攻擊,並且還可以在副手的手中裝備盾牌,以幫助減輕損害,儘管阻止攻擊也消耗了耐力。我選擇了經典的劍和董事會戰鬥風格,為此進行了反對,而戰鬥才能在必要時才成為屏蔽的舞蹈,並尋找合適的時機擺動劍,同時確保在緊急情況下始終擁有足夠的備用耐力。
Every connected hit felt good and crunchy, serving as a major step up from Skyrim 's combat that I never knew I needed until I actually experienced it. What's even more exciting is that there are so many other fighting options and layers to Avowed 's combat that I'm sure will make it even more dynamic and complex.您可以召喚一些同伴,以幫助您在需要時執行獨特的能力,以及更有趣的武器類型(例如魔杖和槍支)來搖動東西。我已經很有趣的是ol'劍和盾牌,這讓我更加興奮地看到戰鬥系統還能提供什麼。
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在遊戲期間,我還必須檢查一些副任務。 While it's still early days, if Avowed 's quests are anything like the ones from The Outer Worlds , then there should be plenty to look forward to here as well.很明顯,許多這些任務都會帶來深遠的後果。一個早期的任務迫使您決定在讓囚犯離開或鎖定囚犯之間,並且只有當一個值得信賴的同伴直接建議您離開它們時,事情才會變得複雜,即使您體內的每個骨頭都可能告訴您,將它們自由設置是正確的事情。 I wish I could've seen more of Avowed 's side quests in the beta build, but for now, they seem alright.
Truth be told, what excites me the most about Avowed is that it's clearly going to be much smaller in scope than your typical Bethesda RPG.我敢肯定,大多數進入三十多歲的人都可以聯繫,我很快就意識到,我根本不再有時間或帶寬來投入100小時長的開放世界RPG,其中主要故事我可能會或可能不會到達結束。 I'm increasingly finding games like Avowed — with a more condensed world and story — to be much more appealing because it still feels like you're getting that immersive RPG experience, just in a smaller, more manageable package.
There are some aspects to Avowed that will turn off potential players, I'm sure, such as its overly cartoonish art style and smaller selection of weapon types and play styles. That being said, for the player who wants something they can realistically beat while still getting that complex narrative and quest structure you want from a role-playing game, Avowed is an RPG that should absolutely be on your radar.
Avowed定於2025年2月19日發布。